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Title
Text copied to clipboard!Game Animator
Description
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We are looking for a talented and passionate Game Animator to join our creative team. As a Game Animator, you will be responsible for breathing life into characters, creatures, and environments through high-quality animations that enhance gameplay and storytelling. You will collaborate closely with game designers, artists, and programmers to ensure animations are seamlessly integrated into the game engine and align with the overall vision of the project.
The ideal candidate has a strong understanding of animation principles, a keen eye for detail, and experience working with 3D animation software such as Maya, Blender, or 3ds Max. You should be comfortable animating both humanoid and non-humanoid characters and be able to adapt your style to fit a variety of game genres and artistic directions.
Your role will involve creating keyframe animations, working with motion capture data, and refining animations based on feedback from the art director and gameplay team. You will also be expected to troubleshoot and optimize animations for performance and quality within the game engine, such as Unity or Unreal Engine.
This is an exciting opportunity to contribute to the visual storytelling and immersive experience of our games. If you are a creative problem-solver with a passion for animation and interactive media, we encourage you to apply.
Responsibilities
Text copied to clipboard!- Create high-quality character and environment animations for video games
- Collaborate with designers, artists, and programmers to implement animations
- Work with motion capture data and refine animations for realism and style
- Ensure animations meet technical requirements and run smoothly in-game
- Participate in animation reviews and incorporate feedback from the team
- Maintain consistency in animation style and quality across the project
- Troubleshoot animation issues and optimize for performance
- Contribute to the development of animation pipelines and tools
- Stay updated on industry trends and new animation techniques
- Assist in rigging and skinning when necessary
Requirements
Text copied to clipboard!- Proven experience as a Game Animator or similar role
- Strong understanding of animation principles and techniques
- Proficiency in 3D animation software such as Maya, Blender, or 3ds Max
- Experience with game engines like Unity or Unreal Engine
- Ability to animate both humanoid and non-humanoid characters
- Familiarity with motion capture workflows and data cleanup
- Strong communication and collaboration skills
- Attention to detail and ability to take direction and feedback
- Portfolio demonstrating a range of animation styles and skills
- Knowledge of rigging and skinning is a plus
Potential interview questions
Text copied to clipboard!- Can you describe your experience with 3D animation software?
- Have you worked with motion capture data before?
- What game engines are you most comfortable using?
- Can you share a portfolio of your animation work?
- How do you handle feedback and revisions in your animation process?
- Have you animated both humanoid and non-humanoid characters?
- What is your approach to optimizing animations for performance?
- Do you have experience with rigging and skinning?
- How do you stay current with animation trends and tools?
- What is your favorite game in terms of animation quality and why?